tag:blogger.com,1999:blog-3993498847203183398.post2271749634510749918..comments2024-03-28T09:19:27.451+00:00Comments on RevK<sup>®</sup>'s ramblings: Dial the gateRevKhttp://www.blogger.com/profile/12369263214193333422noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3993498847203183398.post-63950973246593566512022-01-05T14:12:02.652+00:002022-01-05T14:12:02.652+00:00Yes, those, and several other questions come up. T...Yes, those, and several other questions come up. There is a whole idea of adjusting for stellar drift, even though "using reference points" that would drift anyway sort of removes that being needed, and they don't explain how these adjustments change the gate address. They also don't explain why you need "point of origin", and, on a proper DHD, also to press the middle. Best to avoid worrying about those details.RevKhttps://www.blogger.com/profile/12369263214193333422noreply@blogger.comtag:blogger.com,1999:blog-3993498847203183398.post-53558189753262086902022-01-05T14:08:50.425+00:002022-01-05T14:08:50.425+00:00I saw the Stargate film for the first time a few w...I saw the Stargate film for the first time a few weeks ago, and while the idea was interesting, some of the details seemed a bit confusing.<br /><br />1. Why do you need six destination coordinates? Two absolute points in 3D space determine a line, and four would determine two lines. If those lines intersect at all (and there is a high chance they won't), they will intersect at a single unique point. So what benefit do you gain from the other 2 coordinates, other than to over-specify the solution and reduce the number of combinations that will represent a real point in space?<br />2. The dialing symbols represent constellations. But a constellation is not a point in space, it's a 2D image seen from a particular position (Earth), consisting of stars which may be nowhere near each other. What is the 3D point which corresponds to a particular constellation? Is it just the average of the positions of all the stars in that constellation?<br />3. Wouldn't the locations where you could put a destination gate be so limited as to be almost useless? It has to be (1) ON a planet or some other habitable environment, and (2) at the EXACT intersection point of three lines determined by very coarse input coordinates (constellations). Most coordinates would result in lines which don't intersect at all, but if they do, the chance that a useful destination planet exists at that location is pretty much zero.<br /><br />Perhaps I need to watch the subsequent series to better understand how it is supposed to work.InfiniteDissenthttps://www.blogger.com/profile/00463076301051295104noreply@blogger.comtag:blogger.com,1999:blog-3993498847203183398.post-63337931750961304812021-12-13T16:23:51.648+00:002021-12-13T16:23:51.648+00:00Indeed. I suspect it would mean manually wiring up...Indeed. I suspect it would mean manually wiring up the LED modules (or making a PCB, which would be fun) rather than just bending a stripe around the gate (you'd want that too for the kwoosh effect). I wonder about making as a couple of PCBs - one with the symbols and holes for the LEDs to shine through, rather than a 3D print at all. That could be fun...RevKhttps://www.blogger.com/profile/12369263214193333422noreply@blogger.comtag:blogger.com,1999:blog-3993498847203183398.post-59741186820990686492021-12-13T16:21:41.729+00:002021-12-13T16:21:41.729+00:00Nice. You could probably make a full Pegasus gala...Nice. You could probably make a full Pegasus galaxy gate quite easily; where the symbols themselves illuminate instead of the gate rotatingDougMhttps://www.blogger.com/profile/05242392819960202688noreply@blogger.com